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Showing posts from March, 2022

Week 9: Bat! - Volume II

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Hey everyone! I hope you all had a great spring break. I didn’t do much aside from fixing up my room, but everyone here is doing well, which I’m thankful for. Anyways, let’s get into this week’s update. It’s a relatively “small” update, but an important one: we now have an early version of our little bat friend! Cute lil fella, isn’t he? I don’t have a name for him yet, though. I tried making him as accurate to an actual bat as I possibly could – while making him cuter, of course. I still have to work on an animation for when he flaps his wings, so I’ll be looking into bat footage to study them. Aside from that, I also need to get started on (attempting) code; the game is the goal, after all. And that’s it for this week! Over and out.

Week 7: Bat!

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Hey everyone! Before I begin this week's post, I do apologize for not posting last week – it was another rough one, but things are looking good once again, and my mom is in great shape and is now well on her way to recovery. Thank you all so much for all of your kind words. I really, really do appreciate them <3 So let's get started for this week! This week's directive was to begin making a pixel sprite – a small image – of a Mexican long tongued bat for the game itself. There's a few small challenges as far as making a tiny image goes, but my work process always begins with a sketch, so that's what I got done this week. The main challenge, however, was making our little guy look, well, cuter . Cute to some, terrifying to others. Photo courtesy of the USDA Forest Service. I think he's cute as is, but I know plenty of people who would hate to be within a 5000 foot radius of our furry little pal. As such, here's my (very rough) sketch work so far: That'...